Larossia-Hybrid-Homebrewgame

House Rules Part 2

Due to the fact that after a few successfull rolls players will have stats in the 20’s or 30’s Spell immunities, and seeing through illusions form 2E are not used.

Spell level availability from 3E applies. PC’s must have the stats high enough to cast high level spells.

(HP bonuses from Con. are retroactive.)

Base Classes Each class starts with the listed 40 skills, which are up for debate/change if the player does not like something that is listed here. ((( They will be edited in once i copy and paste them in from the laptop and this line will be deleted. )))

-Fighter 10 HP per level Weapons Training 6,Running or Riding 6, Monster Lore 3, Climb 3, Jump 3, Endurance 5, Punch 1, Dagger 1, Stave 1, Spot 4, Short or Long Sword 1, Camoflauge 2, Fire Building 2, Wear armor 2

-Ranger 10 HP per level Hide in Natural Surroundings 2, Move Silently in Natural Surroundings 3, Tracking 2, Animal Lore 4, Animal Kin 4, Craft (Player Choice) 3, Navigation (Land or Sea) 3, Know Dirrection 3, Make Maps 3, Stave 1, Bow (Player Choice) 1, Ride 2, Spot 3, Listen 2, Monster Lore 4

-Paladin 10 HP per level Ride 4, Pray 6, Religion 4, Weapons Training 6, Endurance 3, Local History 3, Local Law 5, Diplomacy 4, Stave 1, Dagger 1, Sword (Player Choice) 1, Wear Armor 1, Lance 1

-Chavelier 10 HP per level Ride 15, Lance 5, Long Sword 5, Shield 5, Military Ettique 3, Military Law 2, Heraldry 1, Military Tactics 2, Horse Lore 3, Leatherworking 3, Weapons Training 1

Barbarian 12 HP per level (can not use magic items until 12th) Climb 7, Hide – Natural Settings 4, Detect illusions 1 +1 Per Level, Detect Magic 5 +1 Per Level, Leadership 4, Survival 3, First Aid 3, Tracking 2 +2 Per Level, Plant Lore 3, Animal Lore 3, Know Dirrection 7, Predict Weather 1, Hide in Shadows 2, Choice of One 3

-Wizard 4 HP per level Monster Lore 1, Alchemy 1, Concentration 6, ID Spell 6, ID Magic Item 5, ID Potion 5, Magic Lore 6, Spell Craft 6

-Mage 4 HP per level Monster Lore 2, Alchemy 2, Concentration 4, ID Spell 6, ID Magic Item 5, ID Potion 5, Magic Lore 6, Spell Craft 6

-Sorcorer 4 HP per level Monster Lore 4, Concentration 5, ID Spell 5, ID Potion 5, Spellcraft 5, Ride or Running 4, Spot 2, Listen 2, Magic Lore 3, Mage Site 2, Animal Lore 3

-Cleric 8 HP per level Pray 6, Religion Lore 6, Local History 5, Ancient History 4, Spell Craft 5, Magic Lore 3, Concentration 5, Craft Holy Symbol 5, Club 1

-Druid 8 HP per level Animal Lore 6,Plant Lore 6, Craft (choice) 3, Tracking 3, Handle Animal 3, Herbalism 4, Spell Craft 4, Dirrection Sense 2, Leather Working 2, Pray 4, Religion 3

-Mystic (monk) 6 HP per level Find Traps 2, Remove Traps 2, Move Silently 17, Climb Walls 4, Hide In Shadows 2, Listen 3, Spot 4, Meditation 4, Right Hand 1, Right Foot 1, Left Hand 1, Left Foot 1

-Scout (rogue) 6 HP per level Move Silently 4, Hide 4, Climb 4, Disable Device 4, Listen 4, Open Lock 4, Search 4, Spot 4, Use Magic Device 4, Pick Pockets 4, Decipher Scribe 4, Bluff 4, Intimidate 4

-Bard 6 HP per level Sing/Write Music 6, Appraise 2, Balance 2, Bargain 2, Play Instrument 6, Play Instrument 4, Play Instrument 2, Gather Infromation 4, Spot 3, Listen 3, Local History 3, Craft (choice) 3

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Wolvyn

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