Larossia-Hybrid-Homebrewgame

Roughly 1 RL year passed since the campain started

(We have just return after about a couple month longs hiatias as we explored the world of Larossia 5000 years ago with the 4e ruleset for the past moon and a half.)

The Brothers Grim left off in mid emergency teleport from the Temple of Takisis to the Tower of the Ancients.

Durring the teleport both brothers were pulled to seperate places Prince Bowin Grimstar was pulled by The conclaive to Tel Ak’abar far to the south and east & Content Not Found: 10463 was pulled far to the east into the homeland of his Wemic people by one of the Immortals. Each of their seperate adventures can be found earlier in this chronicle. [wakld-23423a-423-95as4] and [laskd-92823-450-932asd] So there is no need to repeat what I have earlier written.

Having survived his first test Grimstar was teleported to the Tower of the Ancients at the split second that Grimstooth actived the Ring of Return that he won from the God Reorix.

Slightly dazed and confused the brothers arrived outside the still magical sealed Fortres of Zeligar, neither even being aware of the others journey.

Grimtooth leads the way towards the Tower door as he has learned how to solve is riddle that has stumped them for the past three years of their almost immortal lives. [referane 234029-00002-laks-3]

Taking a good look at the strange looking Tower, as an aside it was created long long ago when the Arossia Empire ruled all the lands of the contitent of Larossia. Grimstar turns into his wraith form and attempts again to slip inside from some cracks in the tower itself. Grimtooth laughs to himself as he knows that there is no way inbeside the locked, bared, chained and warded door up the three wooden steps infront of him.

Grimstar returns to Grimtooth and reports that is still no way to slip inside. Smiling to himself Grimtooth reaches out with his hand to touch the doornob. As soon as he makes contact something pierces his hand and a drop of blood falls onto the knob just as his hand touches it. There is a brillant flash of Emerald light.

When the light fades away the brothers see the chains retracting into the wall on either side of the door, the strange rune inscribed bars and planks disapear, the glyphs of warden whink out and an emerald light appears to blink dirrectly above the door. The knob turns easily in his hands. He turns to his brother and asked “do you want to go first? “

Grimstar activates his Shield of Shielding and steps through the door into a 50×50 foyer. Grimtooth steps in behind him Sword and Shield of Halav at the ready. Both stop in shock at what they see.

Standing before them in his romanisk legionairs armor is none other then LT 312, though he is now wearing a captains cloak, the same cloak they both wore for the past couple of years. He draws his short sword and salutes them both and says “Sire, Your Grace, the halls are secure, no danger approaches all is well here, finally you have arrived.” then dissapears from the Tower.

The brother grim look at each other and debate weither or not to leave now and head back to their Capital and deal with 312 rather forciably.. then decide to contine exploring this tower they had been trying to get for the past three years of their lives.

Dirrectly behind where Captain 312 was they notice some strange rune inscribed tiles upon the floor roughly 10’ x 10’ as well two rather strange looking arrows, one pointing up and one pointing down. Grimtooth boldy reachses and presses the up arrow. Soundlessly the tiles lift upwards towards the 50’ high cealing. Spikes drop down from the cealing, still they hold their ground and stay upon the platforum. Grimstar places a hand up on Grimtooth’s shoulder and prepairs to cast Teleport Without Error down into Zelligar’s great cavern below the tower here.

They pass harmlessly through the spikes and cealing into the 2nd floor where then encounter a giant Map Sphere covering the wall oppsite of the his lift platform. After studying the sphere for a while and somewhat figuring it out. the light above Grimstars Gods Tears mine starts to blink red and he gets the tingling sense that two of his miners are injured durring the collapse of one of the mine shafts.

Aware that Grimtooth has the ability to heal others they attempt something that may just not work. Grimtooth places his forefinger upon Grimstars while they both point at the Gods Tear Mine. Grimtooth sends his healing energy though his brother and to the wounded men at the mine compleatly healing their shattered and broken legs, seconds before the two humans would have died from blood loss.

After talking amoungsts themselves, about everything each other learned upon there erroerd teleport to this Tower they see that the map is all green, so they go back to the platform and again press the up rune upon the wall. They ignore the spikes that again drop from the cealing, thinking them to be an illusion.

They arrive upon the 3rd floor of this tower. The room of the Orb as they call it. Orb of Communication is sitting upone its pedistal in the dead center of the otherwise empty room. Grimstar stepps off the tiles readying his magics, Grimtooth approaches the Orb Shield of Halav at the ready incase there is any damaging magics protecting it.

Nothing happens so he slings the Shield of Halav over his back and reaches out both hands to take the Orb, thinking of the ruins where he gambled with the god Reorix.

Even with his heroric strength he can not budge the orb, as he touches it projected upon the walls of this room is a virtual image of the ruined temple that he challanged and won, four of five times, Reorix to games of chances. He looks down at his hands and he notices the Ring of Report looks up to Grimstar and says “I wonder..”

Grimstar approches the Orb as Grimtooth places his hands upon it again and thinks, this time of Stephen. The room changes this time the walls show, as from a mile up in the air an epic battle being fought with two thousand of all the Metalic colors against another two thousand of the Chromatic colors. Clawing each other, breath attacks going off, they saw a huge red dragon (asrousdaso) dive down to the ground and breath upon some of the human troops that were fighting against some of goblins.

Right before i get too carried away. The four thousand dragons fighting in the air were as though a small skirmish as compaired to what they saw upon the ground.. within this crater roughly the size of rhode island upon sol 3 there were hundreds of thousands of men, elves, dwarfs, wemics, ogres with their armor painted in all the metalic colors, though none in platium. These troops, banners flying high in the sky were doing battle against roughly the same number of orcs, gnolls, goblins, trolls and giants who were wearing the chromantic colors upon their armors and banners.

Behind the metallic side of things there was a huge parvalion, a war tent. The Tower room view now changes again. Standing before a large map table are some people the brothers grim are very familiar with.

At the table are the two gnomes that were mining a blue metal from Zeligar’s stronghold, Zeligar, Roghane, Stephen, his wife and Klokk.

Grimtooth uses his ring of report to speak with Stephen and fill him in on what they have discovered. Stephen passes on the information and Calles Zeligar by his True name & lets him know that his companions have been found, though alterered in form to the very weapons that were found within his stronghold.

Some orders were passed down from Stephen before he and his wife leave the tent changing into their dragonic forms. Roghane and Zeligar too leave charging on foot to aid the men fighting upon the ground.. Though both become titanic in size the second they step out of the tent. The two gnomes wink up at where the brothers grim are preceving this event. Both Stephen and his wife are carrying large baskets containing shimmering blueish metal Dragonlances.

The Tide of the battle begains to shift, from a draw to the metalics possessing a clear advantange. They also notice a detachment of roughly twenty thousand men clad in silver mail lead by none other then Roghane heading south and east from the battle, towards the great dwarven gate that the brothers know is all that seperates their reclaimed portion of the empire from the battle.

The room returns to normal. The brothers then decided to go up another floor to see what is there.

This room they find two very comfortable chairs with a book floating about eye level to one sitting in the chair. They stand and try to read the book but the pages appear blank, they can not even turn the pages.

Being brave they both sit down within the chairs and discovered that my Tomes of Gilian still work as well as when the immortals created them per my instructions.

Grimtooth is thinking about his crops and how to grow a better batch of Lucky 9 Leaf Clover so the pages transform into books upon the secrets of hydroponics and green house manigment as well as crop rotation. Grimstar was worried about his miners so he learned to construct a mine so that it will now collapse upon the humans working it for it as well as how to build a floating hovership controlled by the minds power, as they did upon Cottman IV. Also he learned how to run and opporate a mages guild, such as Hogworts.

Thus ends the Tales of the Tower (part one)

Comments

Wolvyn

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.